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What Must Be Done (ACR-011) - Assassin's Creed Foil [Rare]
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What Must Be Done (ACR-011) - Assassin's Creed Foil [Rare]

What Must Be Done (ACR-011) - Assassin's Creed Foil [Rare]

Sorcery
Rare
Syd Mills
Standard
Future
Historic
Timeless
Gladiator
Pioneer
Explorer
Modern
Legacy
Pauper
Vintage
Penny
Commander
Oathbreaker
Standardbrawl
Brawl
Alchemy
Pauper Commander
Duel
Oldschool
Premodern
Predh
Choose one —
• Let the World Burn — Destroy all artifacts and creatures.
• Release Juno — Return target historic permanent card from your graveyard to the battlefield. It enters with two additional +1/+1 counters on it if it's a creature. (Artifacts, legendaries, and Sagas are historic.)
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Original: $0.12

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What Must Be Done (ACR-011) - Assassin's Creed Foil [Rare]—

$0.12

$0.04

What Must Be Done (ACR-011) - Assassin's Creed Foil [Rare]

Sorcery
Rare
Syd Mills
Standard
Future
Historic
Timeless
Gladiator
Pioneer
Explorer
Modern
Legacy
Pauper
Vintage
Penny
Commander
Oathbreaker
Standardbrawl
Brawl
Alchemy
Pauper Commander
Duel
Oldschool
Premodern
Predh
Choose one —
• Let the World Burn — Destroy all artifacts and creatures.
• Release Juno — Return target historic permanent card from your graveyard to the battlefield. It enters with two additional +1/+1 counters on it if it's a creature. (Artifacts, legendaries, and Sagas are historic.)

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Description

Sorcery
Rare
Syd Mills
Standard
Future
Historic
Timeless
Gladiator
Pioneer
Explorer
Modern
Legacy
Pauper
Vintage
Penny
Commander
Oathbreaker
Standardbrawl
Brawl
Alchemy
Pauper Commander
Duel
Oldschool
Premodern
Predh
Choose one —
• Let the World Burn — Destroy all artifacts and creatures.
• Release Juno — Return target historic permanent card from your graveyard to the battlefield. It enters with two additional +1/+1 counters on it if it's a creature. (Artifacts, legendaries, and Sagas are historic.)
What Must Be Done (ACR-011) - Assassin's Creed Foil [Rare] | Board Game Bliss