
TĂr na nĂ“g
| Designer |
Isaac Shalev Jason Slingerland |
| Publisher | Grand Gamers Guild |
| Players | 1-5 |
| Playtime | 30-45 mins |
| Suggested Age | 13 and up |
| Expansion | TĂr na nĂ“g: Blessings & Burdens |
In the Irish myth cycles, the land of TĂr na nĂ“g is the realm of the Otherworld, the place where the Fairies lived and heroes visited on quests. It was a place just outside the realm of man, off to the west, where there was no illness or death or time, but only happiness and beauty.
The golden path to TĂr na nĂ“g is open once more, and the greatest Celtic Storytellers have gathered for a once-in-a-lifetime journey. When they return, they’ll bring with them tales of the creatures they met and the adventures they lived. Over time those stories will become a saga — and the most epic saga will live on forever.
Play overview
Journey to the Otherworld by placing Storytellers between Story cards in the shared grid. When all Storytellers have been placed, draft cards and add them to your hand. From your hand, add cards to your personal tableau - one card to hand, one card played. At the end of 5 rounds, score each row according to the rules on its corresponding Goal card, and earn points for having the most connected Story cards of each color. The highest score wins.
—description from the publisher
TĂr na nĂ“g
| Designer |
Isaac Shalev Jason Slingerland |
| Publisher | Grand Gamers Guild |
| Players | 1-5 |
| Playtime | 30-45 mins |
| Suggested Age | 13 and up |
| Expansion | TĂr na nĂ“g: Blessings & Burdens |
In the Irish myth cycles, the land of TĂr na nĂ“g is the realm of the Otherworld, the place where the Fairies lived and heroes visited on quests. It was a place just outside the realm of man, off to the west, where there was no illness or death or time, but only happiness and beauty.
The golden path to TĂr na nĂ“g is open once more, and the greatest Celtic Storytellers have gathered for a once-in-a-lifetime journey. When they return, they’ll bring with them tales of the creatures they met and the adventures they lived. Over time those stories will become a saga — and the most epic saga will live on forever.
Play overview
Journey to the Otherworld by placing Storytellers between Story cards in the shared grid. When all Storytellers have been placed, draft cards and add them to your hand. From your hand, add cards to your personal tableau - one card to hand, one card played. At the end of 5 rounds, score each row according to the rules on its corresponding Goal card, and earn points for having the most connected Story cards of each color. The highest score wins.
—description from the publisher
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Description
| Designer |
Isaac Shalev Jason Slingerland |
| Publisher | Grand Gamers Guild |
| Players | 1-5 |
| Playtime | 30-45 mins |
| Suggested Age | 13 and up |
| Expansion | TĂr na nĂ“g: Blessings & Burdens |
In the Irish myth cycles, the land of TĂr na nĂ“g is the realm of the Otherworld, the place where the Fairies lived and heroes visited on quests. It was a place just outside the realm of man, off to the west, where there was no illness or death or time, but only happiness and beauty.
The golden path to TĂr na nĂ“g is open once more, and the greatest Celtic Storytellers have gathered for a once-in-a-lifetime journey. When they return, they’ll bring with them tales of the creatures they met and the adventures they lived. Over time those stories will become a saga — and the most epic saga will live on forever.
Play overview
Journey to the Otherworld by placing Storytellers between Story cards in the shared grid. When all Storytellers have been placed, draft cards and add them to your hand. From your hand, add cards to your personal tableau - one card to hand, one card played. At the end of 5 rounds, score each row according to the rules on its corresponding Goal card, and earn points for having the most connected Story cards of each color. The highest score wins.
—description from the publisher











