
The Establishment: Inner Workings of a Secret Cabal *PRE-ORDER*
| Designer |
Manda Shafer |
| Publisher | DPH Games Inc |
| Players | 3-5 |
| Playtime | 60-120 mins |
| Suggested Age | 13 and up |
ETA Q3 2026
A card-based, story-driven roleplaying game about a secret society controlling the future of a space-faring humanity.
Combining the best elements of a roleplaying game with the benefits of a card game, The Establishment's story-driven, card-based play requires no game master so all players can participate, making it perfect for both RPG newbies and advanced gamers. Like most roleplaying games, players do not complete points-based objectives to win—the goal is to lead the faction and achieve a fitting end to the story.
The game is played over four rounds. Players choose a path they agree with using storyline cards. Players debate, make deals, and support others by playing influencers. A society card, representing the whims of society, may swing the story's direction.
—description from the designer
The Establishment: Inner Workings of a Secret Cabal *PRE-ORDER*
| Designer |
Manda Shafer |
| Publisher | DPH Games Inc |
| Players | 3-5 |
| Playtime | 60-120 mins |
| Suggested Age | 13 and up |
ETA Q3 2026
A card-based, story-driven roleplaying game about a secret society controlling the future of a space-faring humanity.
Combining the best elements of a roleplaying game with the benefits of a card game, The Establishment's story-driven, card-based play requires no game master so all players can participate, making it perfect for both RPG newbies and advanced gamers. Like most roleplaying games, players do not complete points-based objectives to win—the goal is to lead the faction and achieve a fitting end to the story.
The game is played over four rounds. Players choose a path they agree with using storyline cards. Players debate, make deals, and support others by playing influencers. A society card, representing the whims of society, may swing the story's direction.
—description from the designer
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Description
| Designer |
Manda Shafer |
| Publisher | DPH Games Inc |
| Players | 3-5 |
| Playtime | 60-120 mins |
| Suggested Age | 13 and up |
ETA Q3 2026
A card-based, story-driven roleplaying game about a secret society controlling the future of a space-faring humanity.
Combining the best elements of a roleplaying game with the benefits of a card game, The Establishment's story-driven, card-based play requires no game master so all players can participate, making it perfect for both RPG newbies and advanced gamers. Like most roleplaying games, players do not complete points-based objectives to win—the goal is to lead the faction and achieve a fitting end to the story.
The game is played over four rounds. Players choose a path they agree with using storyline cards. Players debate, make deals, and support others by playing influencers. A society card, representing the whims of society, may swing the story's direction.
—description from the designer















