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Stellar Horizons 2: Galactic Frontier
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Stellar Horizons 2: Galactic Frontier

Stellar Horizons 2: Galactic Frontier

Designer Andrew Rader
Publisher Compass Games
Players 1-7
Playtime 20-360 mins


“The Next Leap Forward!”

Stellar Horizons 2: Galactic Frontier traces humanity’s journey into the galaxy over the coming centuries (2100-2900) by Andrew Rader. Players will control one of seven factions vying to establish an interstellar empire, each with unique advantages, drawbacks, and special abilities. Through competitive and cooperative scenarios and campaigns, each new star brings the discovery of new planet types, and new opportunities for settlement, trade, or conquest. Along the way, you’ll develop technologies and customize your ships, building a faster, stronger, and more capable starfaring fleet.

Will you focus on science vessels to probe the secrets of distant systems, mining ships to exploit their riches, or combat ships to claim them as your own? The choice is yours. Meanwhile, you’ll deploy genetic manipulations to enhance your species’ size, strength, survivability, and intelligence, or even guide its transformation into a different kind of species better suited to subterranean, aquatic, desert, low gravity, or gaseous worlds.

Product Information:
Complexity: Medium
Time Scale: 1 year/turn
Map Scale: The Solar System
Unit Scale: Manned and Robotic Starships
Players: 1 to 7
Solitaire Suitability: MEDIUM
Playing Time: 20-90 minutes for Scenarios, 6+ hours for Campaign
Campaign & Scenarios can be played competitively and cooperatively
Designer: Andrew Rader
Graphic Design: Andrew Rader

Game Components:
6 Punchboards containing 118 Ship/Vehicle Playing Pieces & over 1,100 Markers
8 Star Sector Tiles
7 Player Factions
1 Technology Tree
70 Fleet Improvement & Genetic Manipulation Cards
$1B, $5B, $10B & $20B paper money denominations
Box and Lid set

—description from the publisher

$94.47
Stellar Horizons 2: Galactic Frontier—
$94.47

Stellar Horizons 2: Galactic Frontier

Designer Andrew Rader
Publisher Compass Games
Players 1-7
Playtime 20-360 mins


“The Next Leap Forward!”

Stellar Horizons 2: Galactic Frontier traces humanity’s journey into the galaxy over the coming centuries (2100-2900) by Andrew Rader. Players will control one of seven factions vying to establish an interstellar empire, each with unique advantages, drawbacks, and special abilities. Through competitive and cooperative scenarios and campaigns, each new star brings the discovery of new planet types, and new opportunities for settlement, trade, or conquest. Along the way, you’ll develop technologies and customize your ships, building a faster, stronger, and more capable starfaring fleet.

Will you focus on science vessels to probe the secrets of distant systems, mining ships to exploit their riches, or combat ships to claim them as your own? The choice is yours. Meanwhile, you’ll deploy genetic manipulations to enhance your species’ size, strength, survivability, and intelligence, or even guide its transformation into a different kind of species better suited to subterranean, aquatic, desert, low gravity, or gaseous worlds.

Product Information:
Complexity: Medium
Time Scale: 1 year/turn
Map Scale: The Solar System
Unit Scale: Manned and Robotic Starships
Players: 1 to 7
Solitaire Suitability: MEDIUM
Playing Time: 20-90 minutes for Scenarios, 6+ hours for Campaign
Campaign & Scenarios can be played competitively and cooperatively
Designer: Andrew Rader
Graphic Design: Andrew Rader

Game Components:
6 Punchboards containing 118 Ship/Vehicle Playing Pieces & over 1,100 Markers
8 Star Sector Tiles
7 Player Factions
1 Technology Tree
70 Fleet Improvement & Genetic Manipulation Cards
$1B, $5B, $10B & $20B paper money denominations
Box and Lid set

—description from the publisher

Product Information

Shipping & Returns

Description

Designer Andrew Rader
Publisher Compass Games
Players 1-7
Playtime 20-360 mins


“The Next Leap Forward!”

Stellar Horizons 2: Galactic Frontier traces humanity’s journey into the galaxy over the coming centuries (2100-2900) by Andrew Rader. Players will control one of seven factions vying to establish an interstellar empire, each with unique advantages, drawbacks, and special abilities. Through competitive and cooperative scenarios and campaigns, each new star brings the discovery of new planet types, and new opportunities for settlement, trade, or conquest. Along the way, you’ll develop technologies and customize your ships, building a faster, stronger, and more capable starfaring fleet.

Will you focus on science vessels to probe the secrets of distant systems, mining ships to exploit their riches, or combat ships to claim them as your own? The choice is yours. Meanwhile, you’ll deploy genetic manipulations to enhance your species’ size, strength, survivability, and intelligence, or even guide its transformation into a different kind of species better suited to subterranean, aquatic, desert, low gravity, or gaseous worlds.

Product Information:
Complexity: Medium
Time Scale: 1 year/turn
Map Scale: The Solar System
Unit Scale: Manned and Robotic Starships
Players: 1 to 7
Solitaire Suitability: MEDIUM
Playing Time: 20-90 minutes for Scenarios, 6+ hours for Campaign
Campaign & Scenarios can be played competitively and cooperatively
Designer: Andrew Rader
Graphic Design: Andrew Rader

Game Components:
6 Punchboards containing 118 Ship/Vehicle Playing Pieces & over 1,100 Markers
8 Star Sector Tiles
7 Player Factions
1 Technology Tree
70 Fleet Improvement & Genetic Manipulation Cards
$1B, $5B, $10B & $20B paper money denominations
Box and Lid set

—description from the publisher

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