🚚 Free Worldwide Shipping on All Orders!Shop Now
\n","image":["https://img.boardgameblissclub.shop/images/product/sidequest-play-blitzball-fin-158-final-fantasy-uncommon-1.jpg"],"sku":"sidequest-play-blitzball-fin-158-final-fantasy-uncommon","brand":{"@type":"Brand","name":"Board Game Bliss"},"offers":{"@type":"AggregateOffer","lowPrice":0.01,"highPrice":0.05,"priceCurrency":"USD","availability":"https://schema.org/InStock","url":"https://boardgameblissclub.shop/products/sidequest-play-blitzball-fin-158-final-fantasy-uncommon","offerCount":5}}
Sidequest: Play Blitzball (FIN-158) - FINAL FANTASY [Uncommon]
HomeStore

Sidequest: Play Blitzball (FIN-158) - FINAL FANTASY [Uncommon]

Sidequest: Play Blitzball (FIN-158) - FINAL FANTASY [Uncommon]

Enchantment // Legendary Artifact — Equipment
Uncommon
null/null
At the beginning of combat on your turn, target creature you control gets +2/+0 until end of turn.

At the end of combat on your turn, if a player was dealt 6 or more combat damage this turn, transform this enchantment, then attach it to a creature you control.

//

World Champion, Celestial Weapon

Double Overdrive — Equipped creature gets +2/+0 and has double strike.

Equip 3 (3: Attach to target creature you control. Equip only as a sorcery)
Select Condition
From $0.01

Original: $0.04

-75%
Sidequest: Play Blitzball (FIN-158) - FINAL FANTASY [Uncommon]—

$0.04

$0.01

Sidequest: Play Blitzball (FIN-158) - FINAL FANTASY [Uncommon]

Enchantment // Legendary Artifact — Equipment
Uncommon
null/null
At the beginning of combat on your turn, target creature you control gets +2/+0 until end of turn.

At the end of combat on your turn, if a player was dealt 6 or more combat damage this turn, transform this enchantment, then attach it to a creature you control.

//

World Champion, Celestial Weapon

Double Overdrive — Equipped creature gets +2/+0 and has double strike.

Equip 3 (3: Attach to target creature you control. Equip only as a sorcery)

Product Information

Shipping & Returns

Description

Enchantment // Legendary Artifact — Equipment
Uncommon
null/null
At the beginning of combat on your turn, target creature you control gets +2/+0 until end of turn.

At the end of combat on your turn, if a player was dealt 6 or more combat damage this turn, transform this enchantment, then attach it to a creature you control.

//

World Champion, Celestial Weapon

Double Overdrive — Equipped creature gets +2/+0 and has double strike.

Equip 3 (3: Attach to target creature you control. Equip only as a sorcery)
Sidequest: Play Blitzball (FIN-158) - FINAL FANTASY [Uncommon] | Board Game Bliss