
Sherlock Holmes: Supernatural
| Designer |
Guillaume Boutanox Jarvin (Kriss Jarvin) |
| Publisher | Van Ryder Games |
| Players | 1 |
| Suggested Age | 12 and up |
Strange omens haunt the streets of Victorian London. Whispered rumors speak of demonic pacts, ghostly apparitions, and crimes too bizarre for mortal hands. But are these truly supernatural horrors — or merely clever illusions meant to frighten the unwise?
In Sherlock Holmes: Supernatural, players embody Holmes, Watson, or the esoteric investigator Thomas Carnacki as they confront three spine-tingling cases. Using a map of London, you'll explore shadowed alleyways, haunted manors, and secret societies, gathering clues and challenging your assumptions at every turn. Witnesses may lie, clues may mislead, and the line between superstition and science will blur.
This interactive narrative game combines classic deduction with occult suspense. With branching paths and multiple outcomes, your choices shape the story — and the truth. Whether you uncover rational schemes or face something truly otherworldly, the solution will depend on your skill, logic, and courage.
Original: $12.20
-65%$12.20
$4.27Sherlock Holmes: Supernatural
| Designer |
Guillaume Boutanox Jarvin (Kriss Jarvin) |
| Publisher | Van Ryder Games |
| Players | 1 |
| Suggested Age | 12 and up |
Strange omens haunt the streets of Victorian London. Whispered rumors speak of demonic pacts, ghostly apparitions, and crimes too bizarre for mortal hands. But are these truly supernatural horrors — or merely clever illusions meant to frighten the unwise?
In Sherlock Holmes: Supernatural, players embody Holmes, Watson, or the esoteric investigator Thomas Carnacki as they confront three spine-tingling cases. Using a map of London, you'll explore shadowed alleyways, haunted manors, and secret societies, gathering clues and challenging your assumptions at every turn. Witnesses may lie, clues may mislead, and the line between superstition and science will blur.
This interactive narrative game combines classic deduction with occult suspense. With branching paths and multiple outcomes, your choices shape the story — and the truth. Whether you uncover rational schemes or face something truly otherworldly, the solution will depend on your skill, logic, and courage.
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Description
| Designer |
Guillaume Boutanox Jarvin (Kriss Jarvin) |
| Publisher | Van Ryder Games |
| Players | 1 |
| Suggested Age | 12 and up |
Strange omens haunt the streets of Victorian London. Whispered rumors speak of demonic pacts, ghostly apparitions, and crimes too bizarre for mortal hands. But are these truly supernatural horrors — or merely clever illusions meant to frighten the unwise?
In Sherlock Holmes: Supernatural, players embody Holmes, Watson, or the esoteric investigator Thomas Carnacki as they confront three spine-tingling cases. Using a map of London, you'll explore shadowed alleyways, haunted manors, and secret societies, gathering clues and challenging your assumptions at every turn. Witnesses may lie, clues may mislead, and the line between superstition and science will blur.
This interactive narrative game combines classic deduction with occult suspense. With branching paths and multiple outcomes, your choices shape the story — and the truth. Whether you uncover rational schemes or face something truly otherworldly, the solution will depend on your skill, logic, and courage.
