
Scream!
| Designer |
Ted Alspach |
| Publisher | Bézier Games |
| Players | 3-5 |
| Playtime | 30 mins |
| Suggested Age | 15 and up |
Step into the eerie woods with Scream! where every card flip might unleash a shriek or a strategy.
Scream! is the "spiritual" sequel to Scram!
In the aftermath of the events in Scram!, the campers foolishly unleash the powers of the Necronomicon. Now your camping adventure has turned spooky with creatures from your darkest cinematic nightmares coming out of the woodwork! Can you survive the night?
Players will draw a card, play a card, or exchange the cards from their hand. Scream! introduces bluffing into this golf-inspired hand shedding game. "Scream!" when you perceive to have the lowest score, and with killer timing, you'll survive until morning victorious!
—description from the publisher
Scream!
| Designer |
Ted Alspach |
| Publisher | Bézier Games |
| Players | 3-5 |
| Playtime | 30 mins |
| Suggested Age | 15 and up |
Step into the eerie woods with Scream! where every card flip might unleash a shriek or a strategy.
Scream! is the "spiritual" sequel to Scram!
In the aftermath of the events in Scram!, the campers foolishly unleash the powers of the Necronomicon. Now your camping adventure has turned spooky with creatures from your darkest cinematic nightmares coming out of the woodwork! Can you survive the night?
Players will draw a card, play a card, or exchange the cards from their hand. Scream! introduces bluffing into this golf-inspired hand shedding game. "Scream!" when you perceive to have the lowest score, and with killer timing, you'll survive until morning victorious!
—description from the publisher
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Description
| Designer |
Ted Alspach |
| Publisher | Bézier Games |
| Players | 3-5 |
| Playtime | 30 mins |
| Suggested Age | 15 and up |
Step into the eerie woods with Scream! where every card flip might unleash a shriek or a strategy.
Scream! is the "spiritual" sequel to Scram!
In the aftermath of the events in Scram!, the campers foolishly unleash the powers of the Necronomicon. Now your camping adventure has turned spooky with creatures from your darkest cinematic nightmares coming out of the woodwork! Can you survive the night?
Players will draw a card, play a card, or exchange the cards from their hand. Scream! introduces bluffing into this golf-inspired hand shedding game. "Scream!" when you perceive to have the lowest score, and with killer timing, you'll survive until morning victorious!
—description from the publisher













