
Rising Sun (Second Edition) *PRE-ORDER*
| Designer | Eric M. Lang |
| Publisher | Tycoon Games |
| Players | 3-5 |
| Playtime | 90-120 min |
| Suggested Age | 14 and up |
Rising Sun is a spiritual successor in the same mythic big box series as Blood Rage: same designer, same artist, same studio and same sculptors.
Rising Sun is a game about honor, negotiation and warfare in a feudal Japan where the ancient gods (kami) have returned to rebuild the empire.
Whereas the distant ancestor of Blood Rage was Risk, Rising Sun claims Diplomacy as its distant ancestor. Tackle negotiations, alliances and war. Capture hostages and commit seppuku. The game features an honor track, in which you can rise and fall based on your behavior.
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Rising Sun (Second Edition) *PRE-ORDER*
| Designer | Eric M. Lang |
| Publisher | Tycoon Games |
| Players | 3-5 |
| Playtime | 90-120 min |
| Suggested Age | 14 and up |
Rising Sun is a spiritual successor in the same mythic big box series as Blood Rage: same designer, same artist, same studio and same sculptors.
Rising Sun is a game about honor, negotiation and warfare in a feudal Japan where the ancient gods (kami) have returned to rebuild the empire.
Whereas the distant ancestor of Blood Rage was Risk, Rising Sun claims Diplomacy as its distant ancestor. Tackle negotiations, alliances and war. Capture hostages and commit seppuku. The game features an honor track, in which you can rise and fall based on your behavior.
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Description
| Designer | Eric M. Lang |
| Publisher | Tycoon Games |
| Players | 3-5 |
| Playtime | 90-120 min |
| Suggested Age | 14 and up |
Rising Sun is a spiritual successor in the same mythic big box series as Blood Rage: same designer, same artist, same studio and same sculptors.
Rising Sun is a game about honor, negotiation and warfare in a feudal Japan where the ancient gods (kami) have returned to rebuild the empire.
Whereas the distant ancestor of Blood Rage was Risk, Rising Sun claims Diplomacy as its distant ancestor. Tackle negotiations, alliances and war. Capture hostages and commit seppuku. The game features an honor track, in which you can rise and fall based on your behavior.













