
Pagan: Expeditions *PRE-ORDER*
| Designer |
Kasper Kjær Christiansen Kåre Storgaard |
| Publisher | Super Meeple |
| Players | 2 |
| Playtime | 30-60 mins |
| Suggested Age | 14 and up |
ETA Q2 2026
The Roanoke colony has established a fragile foothold in the New World, but the future is still uncertain. Beyond the palisades, the wild lands hold as many riches as they do dangers. Strange sounds have been heard near the river's whirlpools. Sinister totems have been seen at the edge of the forest.
And some villagers have disappeared... Crops are dying, livestock is falling ill, and food supplies are running low, much to the dismay of the Crown.
Is the witchcraft plaguing the colony merely the manifestation of a much darker force coming from outside? Will the colonists reap the fruits of the promised land, or will their expeditions reveal the hidden horrors that could befall them?
—description from the publisher
Original: $19.99
-65%$19.99
$7.00Pagan: Expeditions *PRE-ORDER*
| Designer |
Kasper Kjær Christiansen Kåre Storgaard |
| Publisher | Super Meeple |
| Players | 2 |
| Playtime | 30-60 mins |
| Suggested Age | 14 and up |
ETA Q2 2026
The Roanoke colony has established a fragile foothold in the New World, but the future is still uncertain. Beyond the palisades, the wild lands hold as many riches as they do dangers. Strange sounds have been heard near the river's whirlpools. Sinister totems have been seen at the edge of the forest.
And some villagers have disappeared... Crops are dying, livestock is falling ill, and food supplies are running low, much to the dismay of the Crown.
Is the witchcraft plaguing the colony merely the manifestation of a much darker force coming from outside? Will the colonists reap the fruits of the promised land, or will their expeditions reveal the hidden horrors that could befall them?
—description from the publisher
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Description
| Designer |
Kasper Kjær Christiansen Kåre Storgaard |
| Publisher | Super Meeple |
| Players | 2 |
| Playtime | 30-60 mins |
| Suggested Age | 14 and up |
ETA Q2 2026
The Roanoke colony has established a fragile foothold in the New World, but the future is still uncertain. Beyond the palisades, the wild lands hold as many riches as they do dangers. Strange sounds have been heard near the river's whirlpools. Sinister totems have been seen at the edge of the forest.
And some villagers have disappeared... Crops are dying, livestock is falling ill, and food supplies are running low, much to the dismay of the Crown.
Is the witchcraft plaguing the colony merely the manifestation of a much darker force coming from outside? Will the colonists reap the fruits of the promised land, or will their expeditions reveal the hidden horrors that could befall them?
—description from the publisher












