
Oddland
| Designer |
Dan Schumacher |
| Publisher | Allplay |
| Players | 1-5 |
| Playtime | 40 mins |
| Suggested Age | 11 and up |
| Expansion | Oddland: The Big and the Bold |
Eureka! The fascinating flora and fauna on this strange island are unlike any you’ve ever seen! How… odd!
As an intrepid investigator of all things idiosyncratic, your job is to explore the island and document these fantastic creatures. On your turn, explore by placing a terrain card somewhere on the island (with the ability to cover up previous terrain!).
Then, place one of your seven flora or fauna tokens on the card you’ve just played. These tokens score based on their surroundings–for example, the pigehorse scores better adjacent to a longer coastline.
—description from the publisher
Oddland
| Designer |
Dan Schumacher |
| Publisher | Allplay |
| Players | 1-5 |
| Playtime | 40 mins |
| Suggested Age | 11 and up |
| Expansion | Oddland: The Big and the Bold |
Eureka! The fascinating flora and fauna on this strange island are unlike any you’ve ever seen! How… odd!
As an intrepid investigator of all things idiosyncratic, your job is to explore the island and document these fantastic creatures. On your turn, explore by placing a terrain card somewhere on the island (with the ability to cover up previous terrain!).
Then, place one of your seven flora or fauna tokens on the card you’ve just played. These tokens score based on their surroundings–for example, the pigehorse scores better adjacent to a longer coastline.
—description from the publisher
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Description
| Designer |
Dan Schumacher |
| Publisher | Allplay |
| Players | 1-5 |
| Playtime | 40 mins |
| Suggested Age | 11 and up |
| Expansion | Oddland: The Big and the Bold |
Eureka! The fascinating flora and fauna on this strange island are unlike any you’ve ever seen! How… odd!
As an intrepid investigator of all things idiosyncratic, your job is to explore the island and document these fantastic creatures. On your turn, explore by placing a terrain card somewhere on the island (with the ability to cover up previous terrain!).
Then, place one of your seven flora or fauna tokens on the card you’ve just played. These tokens score based on their surroundings–for example, the pigehorse scores better adjacent to a longer coastline.
—description from the publisher











