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Masked Bandits (SNC-201) - Streets of New Capenna [Common]
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Masked Bandits (SNC-201) - Streets of New Capenna [Common]

Masked Bandits (SNC-201) - Streets of New Capenna [Common]

Set: Streets of New Capenna
Type: Creature — Raccoon Rogue
Rarity: Common
Cost: {3}{B}{R}{G}
Vigilance
Menace (This creature can't be blocked except by two or more creatures.)
{2}, Exile Masked Bandits from your hand: Target land gains "{T}: Add {B}, {R}, or {G}" until Masked Bandits is cast from exile. You may cast Masked Bandits for as long as it remains exiled.
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Masked Bandits (SNC-201) - Streets of New Capenna [Common]

Set: Streets of New Capenna
Type: Creature — Raccoon Rogue
Rarity: Common
Cost: {3}{B}{R}{G}
Vigilance
Menace (This creature can't be blocked except by two or more creatures.)
{2}, Exile Masked Bandits from your hand: Target land gains "{T}: Add {B}, {R}, or {G}" until Masked Bandits is cast from exile. You may cast Masked Bandits for as long as it remains exiled.

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Description

Set: Streets of New Capenna
Type: Creature — Raccoon Rogue
Rarity: Common
Cost: {3}{B}{R}{G}
Vigilance
Menace (This creature can't be blocked except by two or more creatures.)
{2}, Exile Masked Bandits from your hand: Target land gains "{T}: Add {B}, {R}, or {G}" until Masked Bandits is cast from exile. You may cast Masked Bandits for as long as it remains exiled.
Masked Bandits (SNC-201) - Streets of New Capenna [Common] | Board Game Bliss