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Button Shy - Lands of Amazement
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Button Shy - Lands of Amazement

Button Shy - Lands of Amazement

Designer Scott Almes
Publisher Button Shy
Players 1
Playtime 15 mins
Suggested Age 8 and up


Creating fun takes hard work! As an aspiring amusement park designer you’ll need to build your portfolio by designing smaller parks before you can take on a top-tier megapark.

Design amusement parks by creating patterns that match the park’s needs while saving a few ideas each year for your final design. Stick to the schedule and complete the megapark to the required specifications to succeed!

Each round, draw a card and add it to one of your parks. Place icons to create required patterns. Match a pattern perfectly to get a special effect!

Set aside cards over the course of the schedule to use in your megapark. The better you can match the megapark’s requirements, the better your score!

$9.42
Button Shy - Lands of Amazement—
$9.42

Button Shy - Lands of Amazement

Designer Scott Almes
Publisher Button Shy
Players 1
Playtime 15 mins
Suggested Age 8 and up


Creating fun takes hard work! As an aspiring amusement park designer you’ll need to build your portfolio by designing smaller parks before you can take on a top-tier megapark.

Design amusement parks by creating patterns that match the park’s needs while saving a few ideas each year for your final design. Stick to the schedule and complete the megapark to the required specifications to succeed!

Each round, draw a card and add it to one of your parks. Place icons to create required patterns. Match a pattern perfectly to get a special effect!

Set aside cards over the course of the schedule to use in your megapark. The better you can match the megapark’s requirements, the better your score!

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Description

Designer Scott Almes
Publisher Button Shy
Players 1
Playtime 15 mins
Suggested Age 8 and up


Creating fun takes hard work! As an aspiring amusement park designer you’ll need to build your portfolio by designing smaller parks before you can take on a top-tier megapark.

Design amusement parks by creating patterns that match the park’s needs while saving a few ideas each year for your final design. Stick to the schedule and complete the megapark to the required specifications to succeed!

Each round, draw a card and add it to one of your parks. Place icons to create required patterns. Match a pattern perfectly to get a special effect!

Set aside cards over the course of the schedule to use in your megapark. The better you can match the megapark’s requirements, the better your score!

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