
Interval Initiate
| Publisher | Lord of the Chords LLP |
| Players | 2-6 |
| Playtime | 10-20 mins |
| Suggested Age | 14 and up |
In Interval Initiate, players clash in 3 epic rounds of Note playing and Interval claiming! At the start of each round, each player drafts an Initiate card and draws Note cards equal to the combined health of all the Initiates on their team.
During each round, players take turns placing Note cards to either the left or right Notes stacks. Be the fastest to SLAP the correct Interval card that matches the interval between the Note cards to claim it! Beware, slapping the wrong Interval causes you to lose Notes! The player with the most intervals at the end of 3 rounds wins!
—description from the publisher
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$5.44Interval Initiate
| Publisher | Lord of the Chords LLP |
| Players | 2-6 |
| Playtime | 10-20 mins |
| Suggested Age | 14 and up |
In Interval Initiate, players clash in 3 epic rounds of Note playing and Interval claiming! At the start of each round, each player drafts an Initiate card and draws Note cards equal to the combined health of all the Initiates on their team.
During each round, players take turns placing Note cards to either the left or right Notes stacks. Be the fastest to SLAP the correct Interval card that matches the interval between the Note cards to claim it! Beware, slapping the wrong Interval causes you to lose Notes! The player with the most intervals at the end of 3 rounds wins!
—description from the publisher
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Description
| Publisher | Lord of the Chords LLP |
| Players | 2-6 |
| Playtime | 10-20 mins |
| Suggested Age | 14 and up |
In Interval Initiate, players clash in 3 epic rounds of Note playing and Interval claiming! At the start of each round, each player drafts an Initiate card and draws Note cards equal to the combined health of all the Initiates on their team.
During each round, players take turns placing Note cards to either the left or right Notes stacks. Be the fastest to SLAP the correct Interval card that matches the interval between the Note cards to claim it! Beware, slapping the wrong Interval causes you to lose Notes! The player with the most intervals at the end of 3 rounds wins!
—description from the publisher













