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Good Cop Bad Cop: Zombies
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Good Cop Bad Cop: Zombies

Good Cop Bad Cop: Zombies

Designer Brian Henk
Clayton Skancke
Publisher Pull the Pin Games
Players 4-8
Playtime 25 mins
Suggested Age 14 and up
Expansion For Good Cop Bad Cop


The Zombies expansion to Good Cop Bad Cop removes player elimination and adds an immediate and growing threat from a third team, the Zombie team.

When a non-Leader would previously be eliminated, they instead join the Zombie team. They win if they can Bite a wounded Agent or Kingpin.

The Honest and Crooked teams still have the same winning condition of eliminating the opposing leader, but they will have to do so while holding back the zombie horde.

The new equipment to this expansion, like Chainsaw, Shotgun, and Machete, are the most deadly we've ever added. Use it carefully or you might end up creating more zombies!

-description from publisher

$3.88

Original: $11.09

-65%
Good Cop Bad Cop: Zombies

$11.09

$3.88

Good Cop Bad Cop: Zombies

Designer Brian Henk
Clayton Skancke
Publisher Pull the Pin Games
Players 4-8
Playtime 25 mins
Suggested Age 14 and up
Expansion For Good Cop Bad Cop


The Zombies expansion to Good Cop Bad Cop removes player elimination and adds an immediate and growing threat from a third team, the Zombie team.

When a non-Leader would previously be eliminated, they instead join the Zombie team. They win if they can Bite a wounded Agent or Kingpin.

The Honest and Crooked teams still have the same winning condition of eliminating the opposing leader, but they will have to do so while holding back the zombie horde.

The new equipment to this expansion, like Chainsaw, Shotgun, and Machete, are the most deadly we've ever added. Use it carefully or you might end up creating more zombies!

-description from publisher

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Description

Designer Brian Henk
Clayton Skancke
Publisher Pull the Pin Games
Players 4-8
Playtime 25 mins
Suggested Age 14 and up
Expansion For Good Cop Bad Cop


The Zombies expansion to Good Cop Bad Cop removes player elimination and adds an immediate and growing threat from a third team, the Zombie team.

When a non-Leader would previously be eliminated, they instead join the Zombie team. They win if they can Bite a wounded Agent or Kingpin.

The Honest and Crooked teams still have the same winning condition of eliminating the opposing leader, but they will have to do so while holding back the zombie horde.

The new equipment to this expansion, like Chainsaw, Shotgun, and Machete, are the most deadly we've ever added. Use it carefully or you might end up creating more zombies!

-description from publisher

Good Cop Bad Cop: Zombies | Board Game Bliss