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Ghost Hunter: Monsters
| Designer |
Kedric Winks |
| Publisher | Fancy Squid Games |
| Players | 2-6 |
| Playtime | 15-30 mins |
| Suggested Age | 12 and up |
In Ghost Hunter: Monsters players become Infernal Club investigators engaged in a cryptozoological big-game hunt. The Club members are spread across the globe chasing the beasts of world folklore. Pride is at stake and the title of âMaster of the Huntâ will go to the biggest catch of the season.
This is a card game for 2-6 players that should last for 10 â 30 minutes. Players take turns laying higher and higher cards on a central stack. If a player canât lay an equal or higher card on a stack then they must pick up the stack. If a player lays a set or run of 3 cards at once then they get to capture the stack. The first player to play all of their cards ends the game. Players count up the scores of all of the cards they have captured minus all of the cards they didnât manage to get rid of. The player with the highest score wins the game.
Ghost Hunter: Monsters is a standalone game but it is also one of a series of compatible Ghost Hunter decks. You may take cards from any of these decks and shuffle them together to create new and interesting versions of the game.
$5.53
Ghost Hunter: Monstersâ
$5.53
Ghost Hunter: Monsters
| Designer |
Kedric Winks |
| Publisher | Fancy Squid Games |
| Players | 2-6 |
| Playtime | 15-30 mins |
| Suggested Age | 12 and up |
In Ghost Hunter: Monsters players become Infernal Club investigators engaged in a cryptozoological big-game hunt. The Club members are spread across the globe chasing the beasts of world folklore. Pride is at stake and the title of âMaster of the Huntâ will go to the biggest catch of the season.
This is a card game for 2-6 players that should last for 10 â 30 minutes. Players take turns laying higher and higher cards on a central stack. If a player canât lay an equal or higher card on a stack then they must pick up the stack. If a player lays a set or run of 3 cards at once then they get to capture the stack. The first player to play all of their cards ends the game. Players count up the scores of all of the cards they have captured minus all of the cards they didnât manage to get rid of. The player with the highest score wins the game.
Ghost Hunter: Monsters is a standalone game but it is also one of a series of compatible Ghost Hunter decks. You may take cards from any of these decks and shuffle them together to create new and interesting versions of the game.
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Description
| Designer |
Kedric Winks |
| Publisher | Fancy Squid Games |
| Players | 2-6 |
| Playtime | 15-30 mins |
| Suggested Age | 12 and up |
In Ghost Hunter: Monsters players become Infernal Club investigators engaged in a cryptozoological big-game hunt. The Club members are spread across the globe chasing the beasts of world folklore. Pride is at stake and the title of âMaster of the Huntâ will go to the biggest catch of the season.
This is a card game for 2-6 players that should last for 10 â 30 minutes. Players take turns laying higher and higher cards on a central stack. If a player canât lay an equal or higher card on a stack then they must pick up the stack. If a player lays a set or run of 3 cards at once then they get to capture the stack. The first player to play all of their cards ends the game. Players count up the scores of all of the cards they have captured minus all of the cards they didnât manage to get rid of. The player with the highest score wins the game.
Ghost Hunter: Monsters is a standalone game but it is also one of a series of compatible Ghost Hunter decks. You may take cards from any of these decks and shuffle them together to create new and interesting versions of the game.













