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Fugitive (Second Edition)
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Fugitive (Second Edition)

Fugitive (Second Edition)

Designer Tim Fowers
Publisher Fowers Games
Players 2
Playtime 5-20 mins
Suggested Age 10 and up


Fugitive is a tense, easy-to-learn, two-player deduction card game. One player is a fugitive trying to make it out of town while being pursued by an unstoppable agent. The fugitive plays cards face down to the table trying to work their way to a goal, while the agent must guess those cards to uncover them. If all the cards are face up, the fugitive is caught.

CORE RULE change from 1st Edition: When the Fugitive doesn't play a hideout, he may draw an extra card from the lowest numbered pile that still has cards.

Fugitive 2nd Edition also adds a brand new SHIFT system to replace the old event system and help balance the game with players of different skill levels.

$19.99
Fugitive (Second Edition)—
$19.99

Fugitive (Second Edition)

Designer Tim Fowers
Publisher Fowers Games
Players 2
Playtime 5-20 mins
Suggested Age 10 and up


Fugitive is a tense, easy-to-learn, two-player deduction card game. One player is a fugitive trying to make it out of town while being pursued by an unstoppable agent. The fugitive plays cards face down to the table trying to work their way to a goal, while the agent must guess those cards to uncover them. If all the cards are face up, the fugitive is caught.

CORE RULE change from 1st Edition: When the Fugitive doesn't play a hideout, he may draw an extra card from the lowest numbered pile that still has cards.

Fugitive 2nd Edition also adds a brand new SHIFT system to replace the old event system and help balance the game with players of different skill levels.

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Description

Designer Tim Fowers
Publisher Fowers Games
Players 2
Playtime 5-20 mins
Suggested Age 10 and up


Fugitive is a tense, easy-to-learn, two-player deduction card game. One player is a fugitive trying to make it out of town while being pursued by an unstoppable agent. The fugitive plays cards face down to the table trying to work their way to a goal, while the agent must guess those cards to uncover them. If all the cards are face up, the fugitive is caught.

CORE RULE change from 1st Edition: When the Fugitive doesn't play a hideout, he may draw an extra card from the lowest numbered pile that still has cards.

Fugitive 2nd Edition also adds a brand new SHIFT system to replace the old event system and help balance the game with players of different skill levels.

Fugitive (Second Edition) | Board Game Bliss