
Escape: Quest *PRE-ORDER*
| Designer | Kristian Amundsen Ăstby |
| Publisher | Queen Games |
| Players | 1-6 |
| Playtime | 10 mins |
| Suggested Age | 8 and up |
| Expands | Escape: The Curse of the Temple |
Note: This is not a standalone product and you'll need the base game Escape: The Curse of the Temple to play .
Escape: Quest includes two new expansion modules â Quest Chambers and Character abilities â for Escape: The Curse of the Temple that can be used individually or combined with any other modules for the base game.
Quest module: In addition to activating gems, players now need to complete special quests before they can leave the temple. At set-up the quest tiles are shuffled separately, and 1-3 of them are then shuffled (unseen) into the deck. This means you never know what challenges you will face.
Character module: Each player plays one of six different characters: Doc, Mechanic, Discoverer, Dark Priest, Muscleman, Mentalist. Each character comes with two unique abilities, and at the start of the game you pick one.
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Original: $19.99
-65%$19.99
$7.00Escape: Quest *PRE-ORDER*
| Designer | Kristian Amundsen Ăstby |
| Publisher | Queen Games |
| Players | 1-6 |
| Playtime | 10 mins |
| Suggested Age | 8 and up |
| Expands | Escape: The Curse of the Temple |
Note: This is not a standalone product and you'll need the base game Escape: The Curse of the Temple to play .
Escape: Quest includes two new expansion modules â Quest Chambers and Character abilities â for Escape: The Curse of the Temple that can be used individually or combined with any other modules for the base game.
Quest module: In addition to activating gems, players now need to complete special quests before they can leave the temple. At set-up the quest tiles are shuffled separately, and 1-3 of them are then shuffled (unseen) into the deck. This means you never know what challenges you will face.
Character module: Each player plays one of six different characters: Doc, Mechanic, Discoverer, Dark Priest, Muscleman, Mentalist. Each character comes with two unique abilities, and at the start of the game you pick one.
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Description
| Designer | Kristian Amundsen Ăstby |
| Publisher | Queen Games |
| Players | 1-6 |
| Playtime | 10 mins |
| Suggested Age | 8 and up |
| Expands | Escape: The Curse of the Temple |
Note: This is not a standalone product and you'll need the base game Escape: The Curse of the Temple to play .
Escape: Quest includes two new expansion modules â Quest Chambers and Character abilities â for Escape: The Curse of the Temple that can be used individually or combined with any other modules for the base game.
Quest module: In addition to activating gems, players now need to complete special quests before they can leave the temple. At set-up the quest tiles are shuffled separately, and 1-3 of them are then shuffled (unseen) into the deck. This means you never know what challenges you will face.
Character module: Each player plays one of six different characters: Doc, Mechanic, Discoverer, Dark Priest, Muscleman, Mentalist. Each character comes with two unique abilities, and at the start of the game you pick one.
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