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Blume
| Designer |
Stevo Torres |
| Publisher | Yanaguana Games |
| Players | 1-4 |
| Playtime | 20-45 mins |
| Suggested Age | 10 and up |
In Blume, players plant and grow their own flowerbed by placing matching tiles. After each round, players will prune their gardens to prepare for future growth. Players decide to increase their greenhouse supply or affect the local market, ultimately determining the value of everyone's greenhouse. At the end of three rounds, the player with the most valuable flowers wins the game.
—description from the designer
Designed by:
Stevo Torres
Developed by:
Marshall Britt & Andrew Toth
$21.65
Blume—
$21.65
Blume
| Designer |
Stevo Torres |
| Publisher | Yanaguana Games |
| Players | 1-4 |
| Playtime | 20-45 mins |
| Suggested Age | 10 and up |
In Blume, players plant and grow their own flowerbed by placing matching tiles. After each round, players will prune their gardens to prepare for future growth. Players decide to increase their greenhouse supply or affect the local market, ultimately determining the value of everyone's greenhouse. At the end of three rounds, the player with the most valuable flowers wins the game.
—description from the designer
Designed by:
Stevo Torres
Developed by:
Marshall Britt & Andrew Toth
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Description
| Designer |
Stevo Torres |
| Publisher | Yanaguana Games |
| Players | 1-4 |
| Playtime | 20-45 mins |
| Suggested Age | 10 and up |
In Blume, players plant and grow their own flowerbed by placing matching tiles. After each round, players will prune their gardens to prepare for future growth. Players decide to increase their greenhouse supply or affect the local market, ultimately determining the value of everyone's greenhouse. At the end of three rounds, the player with the most valuable flowers wins the game.
—description from the designer
Designed by:
Stevo Torres
Developed by:
Marshall Britt & Andrew Toth











