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6: Siege – Sand and Dust (Map Pack 3)
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6: Siege – Sand and Dust (Map Pack 3)

6: Siege – Sand and Dust (Map Pack 3)

Designer Carlos G.Q.
Publisher Mythic Games
Players 2
Expansion For 6: Siege – The Board Game


These two new environments will provide you with exciting games!

"Coastline" represents a trendy club where operators will move through a series of brightly lit lounges and bars to neutralize the enemy threat. To achieve their goals, operators must stay mobile and adapt their defenses to this subdued environment, a paradise tainted by the chaos of combat.

Featuring a checkpoint composed of old and new buildings, "Border" is a very open environment that encourages clashes on the outer edges of the building. Operators must make their way through the offices of this secure complex, converging on a central room that will inevitably be the scene of gunfire.

—description from the publisher

$5.83

Original: $16.65

-65%
6: Siege – Sand and Dust (Map Pack 3)—

$16.65

$5.83

6: Siege – Sand and Dust (Map Pack 3)

Designer Carlos G.Q.
Publisher Mythic Games
Players 2
Expansion For 6: Siege – The Board Game


These two new environments will provide you with exciting games!

"Coastline" represents a trendy club where operators will move through a series of brightly lit lounges and bars to neutralize the enemy threat. To achieve their goals, operators must stay mobile and adapt their defenses to this subdued environment, a paradise tainted by the chaos of combat.

Featuring a checkpoint composed of old and new buildings, "Border" is a very open environment that encourages clashes on the outer edges of the building. Operators must make their way through the offices of this secure complex, converging on a central room that will inevitably be the scene of gunfire.

—description from the publisher

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Description

Designer Carlos G.Q.
Publisher Mythic Games
Players 2
Expansion For 6: Siege – The Board Game


These two new environments will provide you with exciting games!

"Coastline" represents a trendy club where operators will move through a series of brightly lit lounges and bars to neutralize the enemy threat. To achieve their goals, operators must stay mobile and adapt their defenses to this subdued environment, a paradise tainted by the chaos of combat.

Featuring a checkpoint composed of old and new buildings, "Border" is a very open environment that encourages clashes on the outer edges of the building. Operators must make their way through the offices of this secure complex, converging on a central room that will inevitably be the scene of gunfire.

—description from the publisher

6: Siege – Sand and Dust (Map Pack 3) | Board Game Bliss